This is a game made for a game jam for GameDev.tv and is also my second to be submitted to a game jam. The game's assets were all made by me. Please do not use them for your commercial projects. The source folder contains the assets folder, the packages folder, and the project settings folder. Enjoy yourself and have fun!

Version 1.2 is an updated version with a small update. If you're here to vote for the jam please play the html for that and then, if you want to see the small change I made, check it out after.

What do you get when you live near some dig sites? You get a place with a lot of Gold! (and other treasures) So what are you waiting for? Get your pick and get out there!

Download

Download
Fool's Gold Standalone 1.0.zip 19 MB
Download
Fool's Gold Source.zip 1 MB
Download
Fool's Gold Standalone 1.2.zip 19 MB

Install instructions

Download, unzip, and play. For the standalone. You'll need to open the source needs to be opened through Unity to get any use out of it.

Development log

Comments

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Full screen cuts off the top row.

(+1)

I know. I don't know how to get rid of the webgl's full screen, I'm sorry. But I'm looking into it.

It's no big deal. I played for a while and it's cool.  Seems the game is to see what you end up with. I wonder if there will be an update where different things could be purchased with those finds.

(+1)

I might do that. Maybe I might make more treasures too for different places. This game was a fun one to make and was one that I finally figured out how to make a timer so that was fun.

When creating the game in Unity; if you set the aspect ratio to 800x600 and put everything within that view it could help you.

(1 edit)

I set the aspect ratio differently myself on purpose.  I changed the canvas to scale with screen size, set the ratio to 600 x 600 and on the build settings set it to 400 x 400 to make it a smaller player. I think it's just the webgl's full screen that's causing the problems too because itch's full screen works fine. I can try that though, thanks :)